Publishers:Remedy Entertainment and Rockstar Games
Some games are just for fun while some are to touch you deeply. Max Payne lies on the line dividing them and it is only one's perception which affects how you remember it. When I first played Max Payne, I remembered it as a game with a story I didn't care about at the time. However, when I started the game again, just because I missed it, I focused on the story too and felt that I had unknowingly ignored a unique story.
Max Payne is a cop who returned home one day to find his family murdered by some drug addicts. Shattered by his loss, he transfers to DEA and goes undercover. 3 years pass before he finally gets a clue about the drug 'Valkyr', the same drug which got his family killed, now was the most commonly used drug in a dark New York. The lead comes with a catch, however, as Max ultimately finds himself all alone when he witnesses someone murder his best friend Alex, the only one who knew the truth about him being undercover, and becomes the most wanted criminal of New York. With nothing to lose, he sets off into the night, to extract his revenge... even if it costs him his life.
STRENGTHS: The game delivered an emotional story which will touch your heart. Max commentaries are also helpful in keeping the game interesting. There is a variety of weapons in the game and mastering them all requires skill and patience (or you can just go with luck). The music also suits the moment and the graphic novel interface is amazing.
WEAKNESSES: Some levels (nightmare ones) get to be confusing as they consist of mazes. More often than not, you will find yourself in a situation you can barely survive because the game makes it extra hard. There is not much room for creativity as in general, you go in, you kill the enemy, you get to the next room. If you're not into the story, the game turns boring. Some situations also depend on luck.
Overall rating: 8/10
Windows Minimum Requirements
Microsoft Windows 95 OSR2
450 MHz Intel or AMD CPU
96 MB RAM
16 MB Direct3D compatible GPU
DirectSound compatible SPU
Windows Recommended Requirements
700 MHz Intel or AMD CPU
128 MB RAM
32 MB Direct3D compatible GPU
Mac Minimum Requirements
Mac OS 9.1 or later or Mac OS X 10.1.4 or later
450 MHz PowerPC G3 processor
900 MB free hard disk space
128 MB RAM (with virtual memory set to 200 MB) (256 MB RAM required for Mac OS X version)
16 MB Open GL compatible graphics card
Open GL 1.2